Working with Checkable QToolButtons: A Qt Widgets Tutorial


Understanding QToolButton and Checkable Behavior

  • It can be configured to be checkable, meaning it can be toggled on or off like a checkbox.
  • QToolButton is a versatile widget in Qt that can display icons, text, or both.

Role of QAbstractButton::checkStateSet()

  • QAbstractButton::checkStateSet() is a protected virtual function. This means:
    • It's accessible only within the class hierarchy (subclasses can access it).
    • Subclasses can override its behavior to customize how the check state is handled.
  • QToolButton inherits from QAbstractButton, which provides the foundation for checkable buttons.

QToolButton::checkStateSet() - Reimplementation

  • The exact behavior within QToolButton's implementation is not publicly documented, but it's intended for internal use by Qt.
  • This reimplementation likely resets any intermediate states the button might have been in.
  • QToolButton reimplements checkStateSet() from QAbstractButton.

When checkStateSet() is Called

  • However, based on its role in QAbstractButton, it's likely called:
    • When the button's check state is explicitly changed using code (e.g., setCheckState(Qt::Checked)).
    • Potentially, when the button's state transitions due to user interaction (clicking).
  • The specific scenarios that trigger checkStateSet() are not explicitly documented for QToolButton.

Key Points

  • To control a QToolButton's check state, use the setCheckState() function or connect to its clicked(bool) signal.
  • It's not intended for direct use in your code.
  • QToolButton::checkStateSet() is an internal function for Qt's button management.
  • If you need to know precisely when checkStateSet() is called, you might explore subclassing QToolButton and overriding it to add your own logging or behavior. However, this is an advanced technique and should be done with caution, as it can introduce tight coupling to Qt's internal implementation details.


Making a Checkable QToolButton

#include <QApplication>
#include <QtWidgets>

int main(int argc, char *argv[]) {
  QApplication app(argc, argv);

  // Create a checkable QToolButton
  QToolButton *button = new QToolButton;
  button->setText("Click to Toggle");
  button->setCheckable(true);  // Make it checkable

  // Connect the clicked signal to a slot that prints the check state
  QObject::connect(button, &QToolButton::clicked,
                   [button](bool checked) {
                     qDebug() << "Button check state:" << (checked ? "Checked" : "Unchecked");
                   });

  button->show();

  return app.exec();
}

This code creates a checkable QToolButton with text. Clicking the button toggles its check state, and the connected slot prints the current check state to the console.

Using setCheckState()

#include <QApplication>
#include <QtWidgets>

int main(int argc, char *argv[]) {
  QApplication app(argc, argv);

  // Create a checkable QToolButton
  QToolButton *button = new QToolButton;
  button->setText("Initially Checked");
  button->setCheckable(true);

  // Set the initial check state to checked
  button->setCheckState(Qt::Checked);

  // ... (rest of your code)

  button->show();

  return app.exec();
}

This code shows how to set the initial check state of a QToolButton to checked using setCheckState().



  1. setCheckState()
    This is the recommended way to programmatically control the check state of a QToolButton. It takes a Qt::CheckState argument (e.g., Qt::Checked or Qt::Unchecked) to set the desired state.

  2. clicked(bool) Signal
    Connect to this signal to react to user interaction that toggles the check state. The signal emits a bool argument indicating the new check state (true for checked, false for unchecked).

Using setCheckState()

// Set the button to checked
button->setCheckState(Qt::Checked);

// Set the button to unchecked
button->setCheckState(Qt::Unchecked);

Connecting to clicked(bool) Signal

QObject::connect(button, &QToolButton::clicked,
                 [button](bool checked) {
                   // Handle the new check state
                   if (checked) {
                     // Button is checked
                   } else {
                     // Button is unchecked
                   }
                 });

Choosing the Right Approach

  • Use the clicked(bool) signal when you want to respond to user interaction that toggles the check state and potentially perform actions based on the new state.
  • Use setCheckState() when you need to programmatically set the check state at specific points in your code.