Using QTreeWidget::removeItemWidget() to Remove Custom Widgets


Purpose

  • This function complements QTreeWidget::setItemWidget(), which allows you to set a custom widget for a particular cell.
  • Removes a widget displayed within a cell of a QTreeWidget.

Parameters

  • column: This integer value specifies the column index within the QTreeWidgetItem where the widget is displayed.
  • item: This is a pointer to the QTreeWidgetItem object that represents the item in the tree where the widget resides.

Return value

There is no specific return value for this function.

Key points

  • If you need to manage the widget's lifetime yourself, you should take ownership of the widget and delete it after calling removeItemWidget().
  • Calling removeItemWidget() removes the widget but doesn't delete it. Qt's parent-child relationship ensures that the widget is automatically deleted when the QTreeWidget itself is destroyed.

Here are some additional things to consider:

  • The column index should be within the valid range of columns for the QTreeWidgetItem.
  • It's important to have a valid QTreeWidgetItem pointer for the item parameter.


#include <QApplication>
#include <QTreeWidget>
#include <QPushButton>

int main(int argc, char *argv[])
{
  QApplication app(argc, argv);

  // Create a QTreeWidget
  QTreeWidget treeWidget;
  treeWidget.setColumnCount(2);
  QStringList labels;
  labels << "Item" << "Button";
  treeWidget.setHeaderLabels(labels);

  // Create some tree items
  QTreeWidgetItem *item1 = new QTreeWidgetItem();
  item1->setText(0, "This is item 1");
  QTreeWidgetItem *item2 = new QTreeWidgetItem();
  item2->setText(0, "This is item 2");

  // Add items to the tree
  treeWidget.addTopLevelItem(item1);
  treeWidget.addTopLevelItem(item2);

  // Create a custom widget (e.g., PushButton)
  QPushButton *button1 = new QPushButton("Click Me!");

  // Set the custom widget for a specific cell (item1, column 1)
  treeWidget.setItemWidget(item1, 1, button1);

  // Simulate a button click event (optional)
  QObject::connect(button1, &QPushButton::clicked, []() {
      qDebug() << "Button clicked!";
  });

  // Later, when you want to remove the button
  treeWidget.removeItemWidget(item1, 1);

  treeWidget.show();

  return app.exec();
}

This code creates a simple QTreeWidget with two columns. It then adds items and sets a custom QPushButton widget for the second column of the first item. Finally, it demonstrates how to remove the button using removeItemWidget().



  1. Using QWidget::setParent(nullptr)
QWidget *customWidget = treeWidget->itemWidget(item1, 1);
if (customWidget) {
  customWidget->setParent(nullptr);
  // Now you can manage the widget's lifetime yourself (e.g., delete it)
}

This approach retrieves the custom widget using QTreeWidget::itemWidget(), then sets its parent to nullptr, effectively removing it from the tree's hierarchy. You'll then need to manage the widget's lifetime (e.g., delete it) if necessary.

  1. Replacing the Custom Widget
QLabel *placeholder = new QLabel;
treeWidget->setItemWidget(item1, 1, placeholder);
// Optionally, delete the previous widget if needed

This approach sets a new, empty widget (e.g., QLabel) for the cell, effectively hiding the previous custom widget. This can be useful if you want to reuse the custom widget later or avoid memory leaks.

Choosing the Right Approach

The best approach depends on your specific needs:

  • If you want to visually hide the custom widget but potentially reuse it later, consider replacing it with a placeholder widget.
  • If you want to completely remove the custom widget and manage its lifetime yourself, use QWidget::setParent(nullptr).