Understanding QUndoView: The Undo/Redo Interface for Your Qt Widgets Application


Purpose

QUndoView is a widget in Qt that displays the list of commands (undo/redo actions) stored in a QUndoStack or managed by a QUndoGroup. It essentially provides a visual representation of the undo/redo history for your application.

Constructors

QUndoView offers two constructors to create an instance:

    • Creates an empty QUndoView without an associated undo stack or group.
    • You'll need to set the stack or group later using setStack() or setGroup().
  1. QUndoView(QUndoStack *stack, QWidget *parent = nullptr)

    • Creates a QUndoView that's directly connected to the provided stack.
    • The view will automatically display the commands in the stack and update itself whenever the stack changes.

Functionality

  • Customization
    • cleanIcon: This property controls the icon used to represent the clean state (usually the state when the document was saved). You can set it using setCleanIcon().
    • emptyLabel: This property defines the text displayed for the empty state (before any commands were pushed on the stack). You can modify it using setEmptyLabel().
  • Selection
    • The most recently executed command is always selected by default.
    • Selecting a different command in the list triggers the QUndoStack::setIndex() function, effectively rolling back or forward the application's state to that specific command.
  • List View
    QUndoView inherits from QListView, so it displays the undo/redo commands as a list.

Example Usage

#include <QtWidgets>
#include <QUndoStack>

int main(int argc, char *argv[]) {
    QApplication app(argc, argv);

    // Create a document editing widget (replace with your actual widget)
    QTextEdit *textEdit = new QTextEdit;

    // Create an undo stack
    QUndoStack *undoStack = new QUndoStack;

    // Create a QUndoView and connect it to the undo stack
    QUndoView *undoView = new QUndoView(undoStack);

    // Layout and show widgets
    QHBoxLayout *layout = new QHBoxLayout;
    layout->addWidget(textEdit);
    layout->addWidget(undoView);

    QWidget *window = new QWidget;
    window->setLayout(layout);
    window->show();

    // ... (connect your text edit signals to undo stack commands)

    return app.exec();
}

In this example:

  • Selecting an item in the undoView will undo or redo the corresponding action performed on the text editor.
  • The QUndoView is connected to the undoStack, so it will display the undo history of the textEdit widget.

Key Points

  • Customize the appearance with cleanIcon and emptyLabel.
  • Connect it to a QUndoStack or manage it through a QUndoGroup.
  • Use QUndoView to provide a user-friendly undo/redo interface for your Qt applications.


Example 1: Text Editing with Undo/Redo (Enhanced)

This improved example builds upon the previous one, addressing potential areas for enhancement:

#include <QtWidgets>
#include <QUndoStack>

class TextDocument : public QTextEdit {
    Q_OBJECT

public:
    TextDocument(QWidget *parent = nullptr) : QTextEdit(parent) {}

signals:
    void textChangedWithUndo(const QString &text);
};

class TextCommand : public QUndoCommand {
    Q_OBJECT

public:
    TextCommand(TextDocument *document, const QString &oldText, const QString &newText)
        : QUndoCommand(document), document(document), oldText(oldText), newText(newText) {}

    virtual void redo() override { document->setText(newText); }
    virtual void undo() override { document->setText(oldText); }

private:
    TextDocument *document;
    QString oldText, newText;
};

int main(int argc, char *argv[]) {
    QApplication app(argc, argv);

    TextDocument *textEdit = new TextDocument;
    QUndoStack *undoStack = new QUndoStack;
    QUndoView *undoView = new QUndoView(undoStack);

    // Connect text edits to create undo commands
    connect(textEdit, &TextDocument::textChangedWithUndo, [undoStack, textEdit](const QString &text) {
        QUndoCommand *command = new TextCommand(textEdit, textEdit->toPlainText(), text);
        undoStack->push(command);
    });

    // Layout and show widgets
    QHBoxLayout *layout = new QHBoxLayout;
    layout->addWidget(textEdit);
    layout->addWidget(undoView);

    QWidget *window = new QWidget;
    window->setLayout(layout);
    window->show();

    return app.exec();
}

Improvements

  • Clarity
    Descriptive variable names enhance code readability.
  • Connected Signal
    Ensures undo commands are created whenever the document text changes.
  • TextCommand Class
    Inherits from QUndoCommand to handle undo/redo for text edits.
  • Custom TextDocument Class
    Encapsulates text editing logic and emits a textChangedWithUndo signal when content changes.

Example 2: Undo/Redo for Drawing Operations

This example demonstrates QUndoView with custom drawing commands:

#include <QtWidgets>
#include <QUndoStack>
#include <QPainter>

class DrawingWidget : public QWidget {
    Q_OBJECT

public:
    DrawingWidget(QWidget *parent = nullptr) : QWidget(parent) {}

protected:
    void paintEvent(QPaintEvent *event) override {
        QPainter painter(this);
        // ... (paint your drawing based on commands)
    }

signals:
    void drawingChangedWithUndo(const QList<QUndoCommand*> &commands);
};

class DrawLineCommand : public QUndoCommand {
    Q_OBJECT

public:
    DrawLineCommand(DrawingWidget *widget, const QPoint &start, const QPoint &end, const QPen &pen)
        : QUndoCommand(widget), widget(widget), start(start), end(end), oldPen(widget->pen())
    {}

    virtual void redo() override { widget->setPen(pen); widget->update(); }
    virtual void undo() override { widget->setPen(oldPen); widget->update(); }

private:
    DrawingWidget *widget;
    QPoint start, end;
    QPen pen, oldPen;
};

int main(int argc, char *argv[]) {
    QApplication app(argc, argv);

    DrawingWidget *drawingWidget = new DrawingWidget;
    QUndoStack *undoStack = new QUndoStack;
    QUndoView *undoView = new QUndoView(undoStack);

    // Connect drawing to create undo commands (replace with your drawing logic)
    // ...

    // Layout and show widgets
    QHBoxLayout *layout = new QHBoxLayout;
    layout->addWidget(drawingWidget);
    layout->addWidget(undoView);

    QWidget *window = new QWidget;
    window->setLayout(layout);
    window->show();

    return app.exec();
}
  • **
  • DrawingWidget Class
    Custom widget for drawing and emitting a drawingChangedWithUndo signal.


Custom List View

  • However, it requires more effort to replicate the features of QUndoView.
  • This approach offers more control over the appearance and behavior of the undo/redo list.
  • Implement manual selection handling and connect it to your undo stack/group for functionality.
  • Create a QListView and populate it with text or icons representing undo/redo actions.

Third-Party Libraries

  • Evaluate the library's complexity and licensing terms before adopting it.
  • These libraries might offer additional features like branching undo history or transaction management.

Disable Undo/Redo

  • This simplifies your application's design but might limit user experience.
  • If undo/redo functionality isn't crucial, consider disabling it altogether.

Choosing the Right Alternative

The best alternative depends on your application's requirements:

  • Disable undo/redo if it doesn't add significant value to your application.
  • If you need advanced undo/redo features or a well-maintained library, consider third-party options.
  • For basic undo/redo with a standard list view, a custom list might suffice.