Alternatives to QSupportedWritingSystems for Font Selection in Qt


Understanding QSupportedWritingSystems

The QSupportedWritingSystems::QSupportedWritingSystems() Constructor

This specific member function is the constructor of the QSupportedWritingSystems class. A constructor is a special function that's called automatically when you create a new instance (object) of that class.

In this case, QSupportedWritingSystems::QSupportedWritingSystems() essentially performs the following actions:

  1. Object Initialization
    It allocates memory and initializes the internal state of the newly created QSupportedWritingSystems object. This might involve setting up any data structures or member variables used by the class.
  2. Empty State
    By default, a newly constructed QSupportedWritingSystems object doesn't have any specific writing systems associated with it. It represents a blank slate that you can later populate with information about the writing systems supported by a particular font.

Using QSupportedWritingSystems in Qt GUI

  1. Font Selection
    You might allow users to choose a font from a dropdown list or dialog box.
  2. Writing System Information
    When a font is selected, you can use the QFontInfo class to obtain information about the writing systems it supports. The QFontInfo::writingSystems() function returns a QSupportedWritingSystems object that contains details about those writing systems.
  3. Checking Compatibility
    Based on the writing systems required for your application (e.g., displaying text in Latin and Cyrillic for a multilingual interface), you can use the QSupportedWritingSystems object to verify if the chosen font can handle all the necessary writing systems.
// User selects a font
QFont font;
// ... (font selection logic)

// Get writing system information for the chosen font
QFontInfo fontInfo(font);
QSupportedWritingSystems writingSystems = fontInfo.writingSystems();

// Check if the font supports the required writing systems
bool allSystemsSupported = writingSystems.hasWritingSystem(QWritingSystem::Latin) &&
                           writingSystems.hasWritingSystem(QWritingSystem::Cyrillic);

if (allSystemsSupported) {
    // Use the chosen font, as it supports all needed writing systems
} else {
    // Display an error message or suggest a different font
}


#include <QApplication>
#include <QLabel>
#include <QFontComboBox>
#include <QFontInfo>
#include <QSupportedWritingSystems>
#include <QMessageBox>

int main(int argc, char *argv[]) {
    QApplication app(argc, argv);

    // Create a label to display text
    QLabel label("This is some example text.");
    label.show();

    // Create a combo box for font selection
    QFontComboBox fontComboBox;

    // Connect the font selection signal to a slot for checking compatibility
    QObject::connect(&fontComboBox, SIGNAL(currentFontChanged(const QFont&)),
                      &label, SLOT(checkFontCompatibility(const QFont&)));

    // Populate the combo box with some fonts (assuming you have a way to list fonts)
    QStringList fonts = {"Arial", "DejaVu Sans", "Noto Sans CJK"}; // Example font list
    fontComboBox.addItems(fonts);
    fontComboBox.setCurrentFont(fonts.at(0)); // Set the initial font

    // Layout (assuming you have a UI layout manager)
    // ... (code to position the label and combo box)

    return app.exec();
}

void QLabel::checkFontCompatibility(const QFont& font) {
    QFontInfo fontInfo(font);
    QSupportedWritingSystems writingSystems = fontInfo.writingSystems();

    // Check for Latin and Cyrillic writing systems (example requirements)
    bool hasLatin = writingSystems.hasWritingSystem(QWritingSystem::Latin);
    bool hasCyrillic = writingSystems.hasWritingSystem(QWritingSystem::Cyrillic);

    if (hasLatin && hasCyrillic) {
        // Font supports all required writing systems, use it
        setFont(font);
    } else {
        QString message = "The selected font does not support all required writing systems.";
        if (!hasLatin) {
            message += " Latin characters are missing.";
        }
        if (!hasCyrillic) {
            message += " Cyrillic characters are missing.";
        }
        QMessageBox::warning(this, "Font Compatibility Issue", message);
    }
}

In this example:

  1. We create a QLabel to display text and a QFontComboBox for font selection.
  2. A signal-slot connection is established to call QLabel::checkFontCompatibility whenever the font selection changes.
  3. The checkFontCompatibility slot retrieves writing system information using QFontInfo::writingSystems().
  4. It checks for specific writing systems (Latin and Cyrillic in this case) using QSupportedWritingSystems::hasWritingSystem().
  5. If the font supports all required systems, it's set for the label. Otherwise, a warning message is displayed.


Relying on Font Families

  • This approach has limitations:
    • Not all fonts within a family might support the same writing systems.
    • It might not be suitable for complex scenarios where you need precise compatibility checks.

Custom Character Rendering

  • It's a more complex solution and requires deeper knowledge of character rendering techniques.
  • This involves working with character encodings, glyphs, and potentially custom font libraries that provide more granular control.
  • If font substitution isn't an option, and you have control over character rendering, you could implement your own logic to handle specific writing systems.

Third-Party Libraries

  • Explore libraries like Pango (used in GTK+) or HarfBuzz, but be aware of potential integration challenges and licensing considerations.
  • Some third-party libraries might offer more advanced font management features, including writing system support.

Choosing the Right Approach

The best approach depends on your specific needs:

  • Third-party libraries should be explored cautiously, weighing the benefits against integration complexity.
  • Consider custom character rendering only if necessary and you have the expertise.
  • If you have a good understanding of font families and compatibility for your use case, relying on well-known fonts might suffice.
  • If precise writing system compatibility is crucial, QSupportedWritingSystems is the recommended solution.
  • Consider using a combination of approaches. For example, you could use QSupportedWritingSystems for a primary check and fallback to relying on known font families if the system doesn't provide detailed writing system information.
  • Qt provides tools for finding available fonts: QFontDatabase::families(). You can iterate through these families and potentially make informed choices based on family names.