Enhancing Buttons with Icons in Qt Widgets: A Guide to QStyleOptionButton::icon


Purpose

  • It holds a QIcon object that specifies the icon to be displayed on a button-like widget, such as QPushButton, QCheckBox, or QRadioButton.
  • QStyleOptionButton::icon is a property within the QStyleOptionButton class in Qt Widgets.

Functionality

  • By setting the icon property, you provide the visual representation for your button. This icon can be:
    • A built-in Qt icon using the QIcon class constructors (e.g., QIcon(":/images/myicon.png"))
    • A custom icon created from an image file (PNG, JPEG, etc.) or a scalable vector graphic (SVG)

How to Use

  1. #include <QtWidgets>
    
  2. Create a QStyleOptionButton Object

    • You might obtain this object from a style drawing function or create it manually.
  3. Set the icon Property

    QIcon myIcon(":/images/mybuttonicon.png"); // Or create a custom QIcon
    buttonOption.icon = myIcon;
    
  4. Draw the Button (if applicable)

    • If you're implementing a custom style (QStyle), use drawPrimitive to render the button with the specified icon:
      void MyStyle::drawPrimitive(PrimitiveElement element, const QStyleOption *option, QPainter *painter, const QWidget *widget) {
          if (element == PE_Widget) {
              const QStyleOptionButton *button = static_cast<const QStyleOptionButton *>(option);
              if (button->features & QStyleOptionButton::ButtonFeature::PushButton) {
                  // Draw the button background, borders, etc.
                  ...
                  if (button->icon.isNull()) {
                      // Handle the case where no icon is set
                  } else {
                      int iconX = (button->rect.width() - button->iconSize.width()) / 2;
                      int iconY = (button->rect.height() - button->iconSize.height()) / 2;
                      painter->drawPixmap(iconX, iconY, button->icon.pixmap(button->iconSize));
                  }
              }
          }
      }
      

Additional Considerations

  • State-Dependent Icons
    • Qt styles might use different icons for different button states (e.g., normal, hovered, pressed). You can handle this by checking the state property of QStyleOptionButton within drawPrimitive.
  • Custom Styles
    • If you're creating a custom style, you'll handle the drawing of the button and its icon within the drawPrimitive function.
  • Icon Size
    • The iconSize property of QStyleOptionButton controls the size of the displayed icon. You might need to adjust it based on your button's dimensions. If not set explicitly, the default behavior might vary depending on the style.


Setting an Icon on a QPushButton

#include <QtWidgets>

int main(int argc, char *argv[]) {
    QApplication app(argc, argv);

    QPushButton button("Click Me");
    QIcon myIcon(":/images/check.png"); // Replace with your icon path
    button.setIcon(myIcon);

    button.show();

    return app.exec();
}

This code creates a simple QPushButton with the text "Click Me" and sets a custom icon from an image file named "check.png" (replace with your actual path).

#include <QtWidgets>

class MyStyle : public QProxyStyle {
public:
    void drawControl(ControlElement element, const QStyleOption *option, QPainter *painter, const QWidget *widget) override {
        if (element == CE_PushButton) {
            const QStyleOptionButton *button = static_cast<const QStyleOptionButton *>(option);
            if (button->features & QStyleOptionButton::ButtonFeature::PushButton) {
                // Draw button background, borders, etc. (implementation omitted for brevity)

                if (button->icon.isNull()) {
                    // Handle case where no icon is set
                } else {
                    int iconSize = 24; // Set desired icon size
                    int iconX = (button->rect.width() - iconSize) / 2;
                    int iconY = (button->rect.height() - iconSize) / 2;
                    painter->drawPixmap(iconX, iconY, button->icon.pixmap(iconSize, iconSize));
                }
            }
        } else {
            proxy()->drawControl(element, option, painter, widget);
        }
    }
};

int main(int argc, char *argv[]) {
    QApplication app(argc, argv);

    QPushButton button("Styled Button");
    button.setStyle(new MyStyle);
    button.setIcon(QIcon(":/images/settings.png")); // Replace with your icon path
    button.show();

    return app.exec();
}


Using QPixmap directly

  • If you're not using a custom style and have a simple icon, you can set the button's pixmap using setStyleSheet:
button->setStyleSheet("background-image: url(:/images/myicon.png);");

This approach sets the entire button background as the image, potentially affecting text positioning and button behavior.

Creating a Custom Widget

  • If you need more control over the icon's appearance and interaction, consider creating a custom widget that inherits from QWidget. You can then draw the icon yourself within the widget's paintEvent handler. This allows for full customization but requires more implementation work.
  • If you're using Qt Quick Controls 2, buttons inherently support icons through the icon property of AbstractButton or Action classes. This allows for a more declarative approach compared to Qt Widgets.