Leveraging QScroller and Alternatives for Effective Scrolling in Qt


What is QScroller?

  • It works by managing the momentum of the scroll and simulating inertia when the user stops interacting with the scroll area.
  • QScroller is a class in Qt Widgets that enables kinetic scrolling, providing a smooth and natural scrolling experience for your widgets or graphics items.

What is QScroller::state?

  • It indicates whether the scroller is idle, in the process of being pressed or dragged, or actively scrolling with momentum.
  • QScroller::state is an enumerated type (enum) that represents the current scrolling state of the QScroller object.

Possible States of QScroller::state

  • Scrolling
    The scroller is actively scrolling with momentum after the user has stopped dragging (kinetic scrolling).
  • Dragging
    The user is actively dragging the scroll area with their finger or mouse.
  • Pressed
    A touch event has been received or the mouse button has been pressed, but the scrolling hasn't yet begun (waiting for drag confirmation).
  • Inactive
    The scroller is not active and no scrolling is happening (no dragging or momentum).

How QScroller::state is Used

  • You can use the state() function to retrieve the current QScroller::state. This can be helpful for:
    • Disabling interactions with the scroll area while it's actively scrolling (state is Dragging or Scrolling).
    • Implementing custom scroll handling logic based on the scrolling state.
  • The QScroller class internally maintains the state and updates it based on user interactions (touch/mouse events).

Example Usage

#include <QtWidgets>

// ... (widget setup)

QScroller* scroller = new QScroller(widget);

void handleTouchEvent(QTouchEvent* event) {
    scroller->handleInput(QScroller::Press, event->touchPoints().first().pos());

    if (scroller->state() == QScroller::Dragging) {
        // Handle dragging logic here (e.g., update scroll position)
    } else if (scroller->state() == QScroller::Scrolling) {
        // Handle kinetic scrolling logic here
    }
}

void handleMouseButtonPress(QMouseEvent* event) {
    scroller->handleInput(QScroller::Press, event->pos());
    // ... (similar logic as handleTouchEvent)
}

In this example:

  • We check the scroller->state() to determine the appropriate scrolling behavior based on whether it's dragging, scrolling, or inactive.
  • Inside these functions, we use scroller->handleInput() to inform the scroller about the user interaction and update its internal state.
  • When a touch event or mouse button press occurs, we call handleTouchEvent or handleMouseButtonPress, respectively.
  • We create a QScroller object associated with the widget.
  • For more advanced scrolling customization, you can explore other properties and functions of QScroller.
  • The QScroller class handles momentum calculations and smooth scrolling internally. You typically don't need to implement these details yourself.


#include <QtWidgets>

class MyWidget : public QWidget {
    Q_OBJECT

public:
    explicit MyWidget(QWidget* parent = nullptr) : QWidget(parent) {
        scroller = new QScroller(this);
    }

protected:
    void mousePressEvent(QMouseEvent* event) override {
        if (event->button() == Qt::LeftButton) {
            scroller->handleInput(QScroller::Press, event->pos());
        }
    }

    void mouseMoveEvent(QMouseEvent* event) override {
        if (scroller->state() == QScroller::Dragging) {
            scroller->handleInput(QScroller::Move, event->pos());
            update(); // Trigger repaint to reflect scroll position changes
        }
    }

    void mouseReleaseEvent(QMouseEvent* event) override {
        if (event->button() == Qt::LeftButton) {
            scroller->handleInput(QScroller::Release, event->pos());
        }
    }

private:
    QScroller* scroller;
};

int main(int argc, char* argv[]) {
    QApplication app(argc, argv);

    MyWidget widget;
    widget.show();

    return app.exec();
}
  • Repaint Trigger
    In mouseMoveEvent, when dragging (state is Dragging), we call update() to instruct the widget to repaint itself. This ensures the visual representation of the content reflects the scrolling position as the user drags.
  • Event Loop
    The main function includes a basic event loop (app.exec()) to keep the application running and responsive to user interactions.
  • Error Handling
    The mousePressEvent now checks if the left mouse button (Qt::LeftButton) was pressed before proceeding. This ensures we only initiate scrolling when the expected button is used.


Signals

  • QScroller provides several signals that you can connect to slots in your widget to react to changes in the scrolling state. These signals include:
    • pressed(): Emitted when the user presses on the scroll area (similar to state being Pressed).
    • released(): Emitted when the user releases the pressure on the scroll area (similar to state becoming Inactive from Dragging or Scrolling).
    • scrollingStarted(): Emitted when the scroller starts scrolling with momentum (similar to state becoming Scrolling).
    • scrollingFinished(): Emitted when the scrolling with momentum stops (similar to state becoming Inactive from Scrolling).

Using signals can be more flexible than directly checking the state, as it allows for decoupling the event listener and the reaction logic.

Custom Event Handling

  • If you need more granular control over the scrolling behavior, you can implement your own event handling logic. This might involve:
    • Tracking the mouse/touch position within the widget.
    • Calculating the scroll offset based on the user's interaction (dragging).
    • Updating the scroll position of the underlying content (e.g., using QWidget::scroll()).

This approach requires more manual work but offers the most flexibility for customizing the scrolling experience.

Choosing the Right Approach

The best approach depends on your specific requirements:

  • If you need more control over individual events (press, drag, release) or want to implement custom scrolling behavior, consider using custom event handling.
  • If you simply need to react to broad scrolling states (start, stop), signals from QScroller are a good option.
  • For more complex scrolling scenarios, consider exploring QAbstractItemView (e.g., QListWidget) or creating a custom scroll view widget. These higher-level components handle many scrolling details for you.
  • QScroller offers other properties and functions beyond state that you might find useful, such as scrollPosition() to retrieve the current scroll offset and setSnapPositions() to define snapping points for the scrolling.