Peeking Inside Qt: Exploring QGuiApplication::topLevelWindows()
Purpose
- These windows are typically the main application window, any dialogs, or other windows that are not children (sub-windows) of another window.
- This function retrieves a list of all top-level windows currently managed by the Qt application.
Functionality
- It internally accesses a private list of windows maintained by the
QGuiApplication
class.
- It internally accesses a private list of windows maintained by the
Filtering Top-Level Windows
- It iterates through the complete list, checking each window for the following criteria:
- No Parent
The window must not have a parent window, indicating it's at the top level in the window hierarchy. - Not Desktop Type
The window's type should not beQt::Desktop
. This excludes the desktop window itself, which isn't typically considered a top-level application window. - Embedded QAxServer Handling (Optional)
- In some Qt versions, additional logic might filter out top windows of embedded
QAxServers
that don't haveQWindow
parents but aren't true top-level windows.
- In some Qt versions, additional logic might filter out top windows of embedded
- No Parent
- It iterates through the complete list, checking each window for the following criteria:
Returning the List
- After filtering, it creates a new
QWindowList
object containing only the qualified top-level windows. - This list is returned to your code for further processing.
- After filtering, it creates a new
Usage
- The returned
QWindowList
object provides various methods to interact with the top-level windows:size()
: Get the number of windows in the list.at(int index)
: Access a specific window by its index in the list.- Iterate through the list using a loop to access each window individually.
- You can call
QGuiApplication::topLevelWindows()
from anywhere in your Qt application code.
Example
#include <QApplication>
#include <QMainWindow>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
// Create a main window
QMainWindow window;
window.show();
// Get the list of top-level windows (including the main window)
QWindowList topLevelWindows = QGuiApplication::topLevelWindows();
// Loop through and print the window titles (if they have titles)
for (int i = 0; i < topLevelWindows.size(); ++i) {
QWindow* window = topLevelWindows.at(i);
if (window->windowTitle().isEmpty()) {
qDebug() << "Window " << i+1 << " has no title.";
} else {
qDebug() << "Window " << i+1 << " title:" << window->windowTitle();
}
}
return app.exec();
}
Key Points
- Consider alternative approaches if you need to interact with specific windows based on their type or other characteristics.
- Be cautious when modifying top-level windows directly using this list, as it might bypass your application's intended window management logic.
- This function is useful for programmatic interactions with top-level windows that might not be directly accessible through your code's structure.
Activating a Specific Top-Level Window
#include <QApplication>
#include <QMainWindow>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
// Create two main windows
QMainWindow window1;
window1.setWindowTitle("Window 1");
window1.show();
QMainWindow window2;
window2.setWindowTitle("Window 2");
window2.hide(); // Initially hidden
// Get the list of top-level windows
QWindowList topLevelWindows = QGuiApplication::topLevelWindows();
// Find the window with the title "Window 2" and activate it
for (int i = 0; i < topLevelWindows.size(); ++i) {
QWindow* window = topLevelWindows.at(i);
if (window->windowTitle() == "Window 2") {
window->activateWindow();
break;
}
}
return app.exec();
}
Checking if a Specific Window Exists
#include <QApplication>
#include <QDialog>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
// Create a main window
QMainWindow window;
window.show();
// Open a dialog
QDialog dialog;
dialog.setWindowTitle("My Dialog");
dialog.show();
// Get the list of top-level windows
QWindowList topLevelWindows = QGuiApplication::topLevelWindows();
// Check if the dialog with title "My Dialog" exists
bool dialogFound = false;
for (int i = 0; i < topLevelWindows.size(); ++i) {
QWindow* window = topLevelWindows.at(i);
if (window->windowTitle() == "My Dialog") {
dialogFound = true;
break;
}
}
if (dialogFound) {
qDebug() << "Dialog with title 'My Dialog' found.";
} else {
qDebug() << "Dialog with title 'My Dialog' not found.";
}
return app.exec();
}
#include <QApplication>
#include <QMainWindow>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
// Create a main window (don't close this one)
QMainWindow mainWindow;
mainWindow.setWindowTitle("Main Window");
mainWindow.show();
// Create other top-level windows
QMainWindow window1;
window1.setWindowTitle("Window 1");
window1.show();
QDialog dialog;
dialog.setWindowTitle("My Dialog");
dialog.show();
// Get the list of top-level windows
QWindowList topLevelWindows = QGuiApplication::topLevelWindows();
// Close all windows except the main window
for (int i = 0; i < topLevelWindows.size(); ++i) {
QWindow* window = topLevelWindows.at(i);
if (window->windowTitle() != "Main Window") {
window->close();
}
}
return app.exec();
}
Pointers or References to Specific Windows
- This is ideal when you know the structure of your application and the windows you want to work with.
- If you have direct pointers or references to the specific windows you need to interact with, it's the most efficient and controlled approach.
Example
#include <QApplication>
#include <QMainWindow>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
// Create a main window
QMainWindow* mainWindow = new QMainWindow;
mainWindow->setWindowTitle("Main Window");
mainWindow->show();
// Interact with the main window directly using the pointer
mainWindow->raise(); // Bring the window to the foreground
return app.exec();
}
Signals and Slots
- This promotes loose coupling and separation of concerns in your application.
- Connect signals emitted by the target windows to slots in your code that perform the desired actions.
- If you need to react to events or interactions happening within specific top-level windows, Qt's signals and slots mechanism provides a clean and decoupled way to achieve this.
Example
#include <QApplication>
#include <QMainWindow>
#include <QPushButton>
class MyWindow : public QMainWindow {
Q_OBJECT
public:
MyWindow(QWidget* parent = nullptr) : QMainWindow(parent) {
// ... (window setup)
connect(closeButton, &QPushButton::clicked, this, &MyWindow::onCloseButtonClicked);
}
signals:
void closeButtonClicked();
private slots:
void onCloseButtonClicked() {
close(); // Close the window in response to button click
}
QPushButton* closeButton = new QPushButton("Close");
};
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
// Create a main window
MyWindow window;
window.show();
return app.exec();
}
Child-Parent Relationship
- This approach is useful when you know the nesting structure of your windows.
- If you have a hierarchical window structure where top-level windows create child windows, you can iterate through the child window hierarchy to find specific windows or perform operations on all child windows.
#include <QApplication>
#include <QMainWindow>
#include <QDialog>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
// Create a main window
QMainWindow mainWindow;
mainWindow.show();
// Create a child dialog
QDialog* dialog = new QDialog(&mainWindow);
dialog->setWindowTitle("My Dialog");
dialog->show();
// Access child windows of the main window
QList<QWidget*> childWindows = mainWindow.findChildren<QWidget*>();
for (QWidget* child : childWindows) {
if (child == dialog) {
// Do something specific with the dialog window
break;
}
}
return app.exec();
}