Applying Blur Effects in Qt Widgets: QGraphicsBlurEffect::blurRadius and Beyond
Purpose
- A lower radius produces a subtler blur, preserving more detail.
- A higher radius results in a stronger blur, making underlying content less distinct.
- Controls the intensity of the blur effect applied by a
QGraphicsBlurEffect
object.
Context
- It's a subclass of
QGraphicsEffect
, allowing you to add visual effects to Qt graphics items. QGraphicsBlurEffect
is part of the Qt Widgets library, which provides building blocks for creating graphical user interfaces (GUIs) in Qt applications.
Member Function
- Setter
Updates the blur radius to the specified value and emits theblurRadiusChanged
signal. - Getter
Returns the current blur radius value (in device-independent pixels). blurRadius()
is a getter and setter function for the blur radius property.
Usage
QGraphicsBlurEffect* blurEffect = new QGraphicsBlurEffect;
Set the blur radius
blurEffect->setBlurRadius(10.0); // Sets a 10-pixel blur
- You can dynamically adjust the blur radius later on.
Apply the effect to a graphics item
// Assuming you have a graphics item named 'myItem' myItem->setGraphicsEffect(blurEffect);
Additional Notes
- Consider using
QGraphicsBlurEffect::setBlurHints
to optimize rendering performance or quality based on your use case. - The blur radius is device-independent, meaning it's not affected by scaling.
- The default blur radius is 5 pixels.
Example
#include <QApplication>
#include <QWidget>
#include <QVBoxLayout>
#include <QLabel>
#include <QGraphicsBlurEffect>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
QWidget window;
QVBoxLayout layout;
QLabel* label = new QLabel("This text has a blur effect");
layout.addWidget(label);
QGraphicsBlurEffect* blurEffect = new QGraphicsBlurEffect;
label->setGraphicsEffect(blurEffect);
blurEffect->setBlurRadius(15.0); // Adjust blur intensity
window.setLayout(&layout);
window.show();
return app.exec();
}
Dynamically Changing Blur Radius
This code shows how to adjust the blur radius based on user interaction (e.g., slider movement):
#include <QApplication>
#include <QWidget>
#include <QVBoxLayout>
#include <QLabel>
#include <QGraphicsBlurEffect>
#include <QSlider>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
QWidget window;
QVBoxLayout layout;
QLabel* label = new QLabel("Blur this text!");
layout.addWidget(label);
QGraphicsBlurEffect* blurEffect = new QGraphicsBlurEffect;
label->setGraphicsEffect(blurEffect);
// Slider to control blur radius
QSlider* blurSlider = new QSlider(Qt::Horizontal);
blurSlider->setRange(0, 20); // Adjust range as needed
blurSlider->setValue(10); // Initial blur radius
layout.addWidget(blurSlider);
// Connect slider value change to update blur radius
QObject::connect(blurSlider, &QSlider::valueChanged, blurEffect, &QGraphicsBlurEffect::setBlurRadius);
window.setLayout(&layout);
window.show();
return app.exec();
}
Blurring a Specific Area
This example demonstrates applying a blur effect to a widget within a layout:
#include <QApplication>
#include <QWidget>
#include <QVBoxLayout>
#include <QLabel>
#include <QGraphicsBlurEffect>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
QWidget window;
QVBoxLayout layout;
QWidget* blurredWidget = new QWidget; // Widget to be blurred
blurredWidget->setStyleSheet("background-color: lightblue;"); // Set a background color
layout.addWidget(blurredWidget);
QGraphicsBlurEffect* blurEffect = new QGraphicsBlurEffect;
blurredWidget->setGraphicsEffect(blurEffect);
blurEffect->setBlurRadius(8.0);
window.setLayout(&layout);
window.show();
return app.exec();
}
Different Blur Hints
This code showcases using QGraphicsBlurEffect::setBlurHints
with different blur hints:
#include <QApplication>
#include <QWidget>
#include <QVBoxLayout>
#include <QLabel>
#include <QGraphicsBlurEffect>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
QWidget window;
QVBoxLayout layout;
QLabel* label1 = new QLabel("Blur 1 (IgnoringAlpha)");
layout.addWidget(label1);
QGraphicsBlurEffect* blurEffect1 = new QGraphicsBlurEffect;
label1->setGraphicsEffect(blurEffect1);
blurEffect1->setBlurRadius(10.0);
blurEffect1->setBlurHints(QGraphicsBlurEffect::IgnoringAlphaChannel);
QLabel* label2 = new QLabel("Blur 2 (QualityPerformance)");
layout.addWidget(label2);
QGraphicsBlurEffect* blurEffect2 = new QGraphicsBlurEffect;
label2->setGraphicsEffect(blurEffect2);
blurEffect2->setBlurRadius(10.0);
blurEffect2->setBlurHints(QGraphicsBlurEffect::QualityPerformance);
window.setLayout(&layout);
window.show();
return app.exec();
}
CSS filter: blur()
- Syntax:
widget { filter: blur(radius); }
(replaceradius
with the desired blur amount in pixels). - It provides similar functionality to
QGraphicsBlurEffect::blurRadius
but might offer better performance depending on your use case. - If you're working with Qt Quick (QML) or using stylesheets within Qt Widgets, consider using the CSS
filter: blur()
property.
Custom Shaders (Advanced)
- However, this approach requires a deeper understanding of OpenGL and shader programming.
- This allows for fine-tuning the blur algorithm and potentially achieving specific visual effects that
QGraphicsBlurEffect
might not offer directly. - For more granular control over the blur effect, you can explore creating custom shaders using OpenGL.
Third-Party Libraries
- Thoroughly research and evaluate such libraries before integrating them into your project.
- While less common, some third-party libraries might offer alternative blur implementations with features that might suit your needs.
- Fine-Grained Control
If you need precise control over the blur algorithm or require specific visual effects, custom shaders are an option, but be aware of the increased complexity. - Performance
For performance-critical scenarios, consider using CSSfilter: blur()
as it might be more lightweight. - Simplicity
If you need a straightforward blur effect and don't require advanced customization,QGraphicsBlurEffect::blurRadius
is a good choice.