Qt Widgets: Unveiling the Magic Behind QCommandLinkButton's Appearance


  1. Retrieving Style Information
    It retrieves styling information relevant to how the button should be drawn. This might involve using initStyleOption (inherited from QPushButton) to populate a QStyleOptionButton structure with details like the button's state (pressed, hovered, etc.) and the current style applied to the application.

  2. Painting by Delegate
    Qt uses a styling system where the look and feel of widgets are delegated to a style sheet or a custom style class. QCommandLinkButton likely interacts with the current style to delegate the painting tasks. The specific drawing commands will depend on the chosen style, but it might involve drawing the button background, text label, and any decoration elements based on the button's state.

  3. State-based Variations
    The button's appearance might change depending on its current state (pressed, hovered, etc.). paintEvent likely considers this state information retrieved earlier to draw the button accordingly. For example, a pressed button might appear sunken, while a hovered button might have a subtle highlight.

Overall, QCommandLinkButton::paintEvent() provides the mechanism to draw the button based on the current style and its state.



  1. Qt Style Sheets
    You can use Qt Style Sheets to define the look and feel of your QCommandLinkButton. The style sheet defines properties like background color, text color, borders, etc., for different states (normal, pressed, hovered) of the button. While the style sheet specifies how the button looks, paintEvent uses this information to render the button on screen.
/* Default styles */
QCommandLinkButton {
  background-color: lightblue;
  color: black;
  border: 1px solid gray;
  padding: 5px;
}

/* Hovered state styles */
QCommandLinkButton:hover {
  background-color: lightgreen;
}

/* Pressed state styles */
QCommandLinkButton:pressed {
  background-color: darkblue;
}

In this case, paintEvent would use these styles to draw the button background, text, and borders based on the button's state.

  1. Custom Style Classes
    For more control over the button's appearance, you can create a custom style class that inherits from QStyle. This class would override the virtual paint functions (like paintControl) to implement the desired drawing behavior for the button in different states.

While the specific code for a custom style class would be more complex, it would involve using Qt's painting APIs (like QPainter) to draw the button elements based on your requirements.

  1. Reading Existing Code
    If you're working with an existing Qt application, you can try inspecting the source code to see if there are any custom style sheets or style classes associated with QCommandLinkButton. This can give you a concrete example of how the button's appearance is defined.


  1. Custom QPushButton
    You can subclass QPushButton and override its paintEvent function to implement the desired visual style for your button. This approach gives you full control over how the button is drawn, allowing you to replicate the look and feel of a QCommandLinkButton or create something entirely custom.
class MyCustomButton : public QPushButton {
  Q_OBJECT

protected:
  void paintEvent(QPaintEvent* event) override {
    // Implement custom drawing logic for different button states (normal, pressed, hovered)
    // Use QPainter methods to draw background, text, and borders
  }
};
  1. QLabel with Styling
    While not interactive like a button, you can achieve a similar visual appearance using a QLabel widget with careful styling. By applying a background image or using style sheets, you can create a label that resembles a QCommandLinkButton.
QLabel {
  background-color: lightblue;
  color: black;
  border: 1px solid gray;
  padding: 5px;
  /* Add hover and pressed styles as needed */
}
  1. Using Third-party Libraries
    Several third-party libraries for Qt offer UI components that might resemble QCommandLinkButton functionally or visually. These libraries can provide pre-built styles or more customization options. However, using external libraries adds complexity to your project and introduces additional dependencies.