Optimizing Builds: Load Limiting with GNU Make's -l Option


Purpose

  • Limits the number of parallel jobs (commands) executed by make based on the system's load average.

Functionality

  • If there are no running jobs and the load average is below [load], make can initiate new jobs as usual.
  • If the load average is at least [load] (a floating-point number), make will not start any new jobs until a running job finishes. This prevents make from overwhelming the system with too many processes.
  • When you use -l [load], make monitors the system's load average (typically a 1, 5, and 15-minute average).

Example

make -j4 -l 2.5

In this example:

  • -l 2.5 specifies that make will not launch new jobs if the system's load average is at least 2.5.
  • -j4 instructs make to run up to 4 jobs in parallel.

Important Considerations

  • Be cautious when using a very low [load] value, as it could significantly slow down the build process.
  • The optimal value for [load] depends on your system's configuration and workload.
  • The -l option is particularly useful when dealing with large build processes that can consume significant system resources. By limiting the number of concurrent jobs, you can maintain system responsiveness during the build.
  • The -l option might not be available in older versions of GNU Make.


Makefile (build.mk)

# Target to build the program
program: main.o object1.o object2.o
    g++ -o program main.o object1.o object2.o

# Rules to compile individual object files
main.o: main.cpp
    g++ -c main.cpp

object1.o: object1.cpp header.h
    g++ -c object1.cpp

object2.o: object2.cpp
    g++ -c object2.cpp

Building with Load Limiting

make -j4 -l 2.0  # Run up to 4 jobs in parallel, but limit if load average hits 2.0
  • In the command line, we use -j4 to enable parallel compilation and -l 2.0 to restrict new job creation if the system load average reaches 2.0.
  • The Makefile defines how to build an executable program (program) from multiple object files.
  1. make starts compiling main.o, object1.o, and object2.o in parallel (up to 3 jobs running at once).
  2. It monitors the system load average.
  3. If the load average goes above 2.0 while compiling:
    • make won't start any new compilation jobs until an existing job finishes.
  4. Once a job finishes, make can initiate a new one if the load average is below 2.0.
  5. This process continues until all object files are compiled and the program is linked.


  1. Reduce the Parallel Jobs (Default Behavior)

    • By default, make attempts to utilize available CPU cores for parallel execution. If you find it overwhelming your system, you can simply decrease the number of parallel jobs using the -j option:

      make -j2  # Run at most 2 jobs in parallel
      

    This reduces the overall resource consumption during the build process.

    • Resource Control Frameworks
      For more granular control over resource usage, consider frameworks like nice or taskset. These allow you to adjust factors like process priority or CPU affinity.
    • Process Schedulers
      Dedicated process schedulers like cgroups or systemd offer advanced control over resource allocation for different processes or groups of processes. However, these tools might require more system administration knowledge.
  2. Build Systems with Resource Management

    • Some build systems like CMake and Ninja have built-in mechanisms for managing resource utilization during the build process. These might offer a more integrated solution for complex projects.

Choosing the Right Approach

  • If you need more fine-grained control or have complex resource constraints, consider advanced resource management tools or build systems with integrated features.
  • For basic load management, reducing the parallel jobs (-j) is often sufficient.